A downloadable game


Greetings! I want to tell you about what awaits you ahead. This is my indie project, which I have been working on for several years. More precisely, this is the second version of my project "Heart of the World", which has become more lively and saturated.

This is not a game "Diablo" and not "PoE" and certainly not "Souls like", everything is much simpler and smaller, if you are waiting for a cool mega project, alas, I can not give you this. Since the game is being created by myself, it didn't go without simplification, the main game became an asset that copies the mechanics of Diablo 2, which I had to thoroughly revise, because some of the functions didn't suit me, and some just didn't work properly.

I tried to focus on character leveling and the story, which I love so much in games (although I'm not very good at building builds). Berenika still has a long way to go before the first episode is released, which is planned to be published on Steam for review, and in the future, all the other episodes will be completed.

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Well, the introduction has already been delayed, so if you haven't fallen asleep, let's continue )


Back in the days when the scaleetes were just beginning to establish their first settlements and spread across this large unexplored world. Then a strangely humanoid creature invades the world. A man in a black suit and a top hat, wearing sunglasses.


The chaos he caused in the world was indescribably terrible, and he was helped in this by an artifact that he called a "guitar." However, a hero with magical abilities appeared, who fought back and expelled the alien who called himself "Maestro". But the Maestro did not give up, again and again he invaded the world of scales, and the descendants of the first hero, who in the future would be called "the first of the magicians", fought back against him. However, with each return, the alien became stronger.

And now our days have come. A descendant of the first of the magicians named Berenice will receive a letter from the warm islands. The owner of the Okatysh resort, named Grenochka, is concerned about a strange magical object that has appeared on the islands. He believes that this is a matter for the medium, which is Berenice.



The main gameplay of the game is based on melee combat, with the choice of one-handed and two-handed weapons. In the future, throwing weapons will be added. Additionally, elemental damage can be added to weapons as you progress through the game.

Only strength and agility are available for one-handed and two-handed weapons, and strength determines the damage bonus, while agility determines dodging and hitting enemies. Other parameters depend on the items in the inventory.

By completing quests, both main and side quests, and by killing bosses, the player will progress through the game. The game will consist of four chapters, each representing a different time of day. Each new chapter will unlock new locations, change all the enemies, and add new ones. Eventually, the player will encounter the Maestro.


Thank you to everyone who made it to the end! The game still has a long way to go, even before the first chapter is released, there's a lot of work to be done and revised. I hope I can make it work, as I'm making the game in my free time, and it's not progressing as quickly as I'd like. The demo of "Heart of the World," which I spent a year working on in my free time, didn't turn out well, but I'm hoping to learn from my mistakes this time.

Development log

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