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Are there any future plans for "restrain system" like plants using binding attack or enemies casting petrify spell; required players to struggle out?
In the future, players with immunity to various elements were supposed to appear (only fire is available in the demo) and traps that impose debuff.
Fantastic artwork but, so far the gameplay is sluggish and repetitive. It needs juice and it needs a real hook, something unique to do.Looking forward to a simplified ARPG experience with soft visuals and a cute anthro cast.
Hi, if a programmer appears, I will be able to add a lot of things, alone, this is what I was able to do. But so far there is no money for a programmer, and there is no money for myself )
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Log in with itch.io to leave a comment.
Are there any future plans for "restrain system" like plants using binding attack or enemies casting petrify spell; required players to struggle out?
In the future, players with immunity to various elements were supposed to appear (only fire is available in the demo) and traps that impose debuff.
Fantastic artwork but, so far the gameplay is sluggish and repetitive. It needs juice and it needs a real hook, something unique to do.
Looking forward to a simplified ARPG experience with soft visuals and a cute anthro cast.
Hi, if a programmer appears, I will be able to add a lot of things, alone, this is what I was able to do. But so far there is no money for a programmer, and there is no money for myself )